STATIC DISCLAIMER: All the stuff in here is purely my opinions, and they tend to change depending on what mood I'm in. If you're going to get bitter if I say something about you that you don't like, then maybe don't read. I avoid using names as much as possible, and would request that people who know me do the same in their comments. Basically, I often vent my frustrations on here, so if you happen to be someone who frustrates me, expect to read a description of someone very much like you in here!

Wednesday, July 11, 2007

E3 Begins

Hi all, and welcome to my entirely biased coverage of E3 2007. The following couple of posts will detail news and announcements from E3 that I deem worthy of my comment.

E3 kicks off at 1:30pm today (Wednesday) for us in Australia, and does so with Microsoft's press conference. We can expect gloating about sales, the reshowing of ridiculous peripherals, and possibly some more gloating, this time about exclusive games. Oh, and lots and lots of Halo 3.

To be honest, I hate Microsoft's gaming division. Xbox360 is a reasonable gaming platform and has lots of games, but their tactics are downright dirty. My big gripe for the day is that they've secured exclusivity for Beautiful Katamari - a game that was multiplatform, and that I was planning to buy as soon as it became available for my Playstation 3. It was coming to 360 anyway - but now it's NOT coming to PS3. Add to that the question of Metal Gear Solid 4 going multiplatform, and I'd suggest there's a heck of a lot of money being thrown around at the moment to try and ensure Sony doesn't get back on top of this generation of games consoles.

Along that line, I'd like also to throw my 2 cents into the "multiplatform is good for everyone!" argument, in case I haven't already. I see in particular a lot of Xbox 360 fans saying this when previous Playstation exclusive titles go multiplatform. However, I don't see them complaining when Microsoft pays $50 mil to secure exclusive GTA content. Or when they pay off Namco to drop Playstation 3 from Beautiful Katamari's platform line-up. Multiplatform is only good for owners of the currently dominant console. For those who own the currently less dominant console(s), multiplatform means there are less compelling reasons for others to buy the same console they did, which means a lower install base, and thus less incentive for developers to develop games for it. Multiplatform games, especially big name titles, mean a short-term gain for gamers who already have a lot of titles with a long-term loss for those who don't; for those who've invested in the non-dominant platform (read: me). The rich get richer, and the poor get poorer.

Anyway - stay tuned for updates if you're too bored to read games-related media for yourself. I'll give you the lowdown on all the gloating following the press conference this afternoon.

1 comment:

Joel Baltaks said...

I'd be surprised if exclusivity rights are really that nefarious. I mean, game publishers are out to make the most money they can from the game, balancing costs of development and production with the sales that they can make. I'd imagine it would take a lot of money to tip the equation such that it was more profitable to take the free cash than it was to release a game on a particular platform.

Still, when it comes to games, I say spread the love! The more the merrier! Freedom and opportunity to all! And anyone who puts financial obstacles in front of these goals is a party pooper. Microsoft, are you being a party pooper?